We are back with another edition of Seriously Indie, the first of this fall. This time we invited very special guests to talk about PROTOTYPING!

Seriously Indie: Prototyping + Matchmaking fika

DATE
2017-10-11
LOCATION
Minc, Anckargripsgatan 3, 211 19, Malmö
TIME
1:00
-
1:00

// Get insights and tips from industry experts

Oskar Stålberg, developer of Bad NorthMarie Ehrndal,interaction designer at Arduino and Alexander Milton, Producer and Project Manager at Divine Robot will talk about their processing and how to use prototyping efficiently for different purposes.

 

// Meet fellow professionals

Like at the previous edition, we will have a matchmaking fikaduring the event break with some refreshments and wraps, so you can all meet & mingle with fellow game devs.

 

<< The event is free, but seats are very limited, so please cancel/return your ticket if you change your plans, so other people can come. >>

 

// Speakers Info

Oskar Stålberg, Technical Artist & Game Developer of Bad North. Follow him on Twitter @OskSta to check his work and some insightful tutorials he shares now and then.

Marie Ehrndal is a play and UX designer working in the realm between the physical and digital. You can find her at Arduinoexploring playful interactions or you can check out more about her other projects and portfolio at http://marie.biip.cc/

Alexander Milton, Producer and Project Manager at Divine Robot, will be giving his best advice for fun and efficient rapid prototyping and jamming techniques for your future game project.

 

// About the event

Seriously Indie started out as an event for those who want to learn more about what it takes to start up your own game studio, but it has become so much more. It is now the best place to meet fellow game developers while listening to great talks from some of the best and brightest the local games industry community has to offer.

See you there!

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